Minor NPCs
Basics:
The Mechwarrior Third Edition book lists four levels of basic NPCs to act as models for the gamemaster. If you break down their statistics you'll notice the following quantities of attribute points and skill points.
|
Attributes |
Skills |
| Bystander |
38 |
23 |
| Thug |
44 |
56 |
| Soldier |
50 |
92 |
| Elite |
59 |
157 |
This should help with comparing the average joe with the average PC. You can tell at a glance that most PCs are equal to the average "soldier" listed, while an "elite" is much better all around than the starting PCs. Most of the people that the PC will interact with on a daily basis are of the "bystander" mold.
Templates:
The following templates take the basic molds from the book and tailor them slightly to various roles within the battletech universe. Having these printed on notecards or something is extremely useful when you need a skill or an attribute check with an NPC that you've had to create on the fly. Items in italics are either considered optional to the character or up to the gamemaster's judgement to fill in (even more than usual). Lastly, the NPCs listed are rated 1 - 4, based on which of the above "levels" they most closely fit.
| Astech |
1 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
4 |
| Int |
5 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Tech |
+3 |
Tech/primary |
+2 |
| Tech/others |
+1 |
. |
. |
|
| Equipment: basic tool kit, coveralls |
| Tech |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
6 |
Ref |
5 |
| Int |
6 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Tech |
+4 |
Tech/primary |
+4 |
| Tech/others |
+2 |
Perception |
+2 |
|
| Equipment: basic tool kit, coveralls |
| Senior Tech |
3 |
|
| Str |
4 |
Bod |
5 |
| Dex |
6 |
Ref |
5 |
| Int |
6 |
Wil |
6 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Tech |
+5 |
Tech/primary |
+6 |
| Tech/others |
+4 |
Perception |
+4 |
| Brawling |
+2 |
Scrounge |
+3 |
|
| Equipment: deluxe tool kit, coveralls |
| Bartender |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
5 |
Wil |
5 |
| Cha |
6 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Bartender |
+4 |
Streetwise |
+4 |
| Brawling |
+2 |
Perception |
+2 |
|
| Equipment: apron, sawed-off shotgun |
| Bouncer |
2 |
|
| Str |
6 |
Bod |
6 |
| Dex |
4 |
Ref |
6 |
| Int |
4 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Brawling |
+4 |
Streetwise |
+4 |
| Blade |
+2 |
Perception |
+2 |
|
| Equipment: leather vest, brass knuckles |
| Comstar Acolyte |
1 |
|
| Str |
4 |
Bod |
5 |
| Dex |
4 |
Ref |
4 |
| Int |
5 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Comstar |
+3 |
Tech/primary |
+1 |
| Interest/Words of Blake |
+1 |
. |
. |
|
| Equipment: hooded robes or jumpsuit |
| Comstar Adept |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
6 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Comstar |
+4 |
Tech/primary |
+3 |
| Comms/HPG |
+2 |
Perception |
+2 |
| Interest/Words of Blake |
+2 |
. |
. |
|
| Equipment: hooded robes or jumpsuit |
| Comstar Demi Precentor |
3 |
|
| Str |
4 |
Bod |
5 |
| Dex |
6 |
Ref |
5 |
| Int |
6 |
Wil |
6 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Comstar |
+5 |
Tech/primary |
+5 |
| Comms/HPG |
+4 |
Perception |
+4 |
| Protocol |
+2 |
Interest/Words of Blake |
+3 |
|
| Equipment: hooded robes or jumpsuit, noteputer |
| Comstar Precentor |
4 |
|
| Str |
5 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
7 |
| Cha |
6 |
Soc |
5 |
| Edg |
6 |
. |
. |
|
| Career/Comstar |
+6 |
Bureaucracy |
+4 |
| Tech/primary |
+5 |
Protocol |
+4 |
| Comms/HPG |
+4 |
Leadership |
+3 |
| Perception |
+2 |
Interest/Words of Blake |
+4 |
|
| Equipment: hooded robes or jumpsuit, noteputer |
| Doctor |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
6 |
Ref |
5 |
| Int |
6 |
Wil |
6 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Doctor |
+4 |
Medtech |
+4 |
| First Aid |
+2 |
Perception |
+2 |
|
| Equipment: advanced medical kit, lab coat |
| Surgeon |
3 |
|
| Str |
4 |
Bod |
5 |
| Dex |
7 |
Ref |
5 |
| Int |
7 |
Wil |
6 |
| Cha |
4 |
Soc |
4 |
| Edg |
5 |
. |
. |
|
| Career/Doctor |
+5 |
Medtech |
+6 |
| Surgery |
+4 |
Perception |
+4 |
| First Aid |
+3 |
. |
. |
|
| Equipment: field surgery kit, lab coat |
| Driver |
1 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
4 |
| Int |
4 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Driver |
+3 |
Streetwise |
+2 |
| Fast Talk |
+1 |
Pilot/Wheeled |
+2 |
|
| Equipment: cap, coat |
| Farmer |
1 |
|
| Str |
4 |
Bod |
5 |
| Dex |
4 |
Ref |
4 |
| Int |
4 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Farmer |
+3 |
Rifle |
+2 |
| Riding or Pilot/Wheeled |
+1 |
. |
. |
|
| Equipment: sturdy clothes |
| Factory Worker |
1 |
|
| Str |
4 |
Bod |
4 |
| Dex |
5 |
Ref |
4 |
| Int |
4 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Factory Worker |
+3 |
Pilot/Wheeled |
+2 |
| Streetwise |
+1 |
. |
. |
|
| Equipment: jumpsuit |
| Infantry Grunt |
2 |
|
| Str |
5 |
Bod |
6 |
| Dex |
5 |
Ref |
6 |
| Int |
4 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Soldier |
+4 |
Rifle |
+4 |
| Martial Arts/Military |
+1 |
Tactics/Infantry |
+1 |
| Nav/Ground |
+1 |
First Aid |
+1 |
| Support Weapons |
+1 |
. |
. |
|
| Equipment: assault rifle, uniform, helmet, grenades, personal comm, bayonette, rucksack w/basic survival kit |
| Infantry Sergeant |
3 |
|
| Str |
6 |
Bod |
6 |
| Dex |
5 |
Ref |
6 |
| Int |
5 |
Wil |
6 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Soldier |
+5 |
Rifle |
+5 |
| Martial Arts/Military |
+2 |
Tactics/Infantry |
+4 |
| Nav/Ground |
+2 |
First Aid |
+1 |
| Support Weapons |
+2 |
Leadership |
+2 |
|
| Equipment: assault rifle, uniform, helmet, grenades, personal comm, bayonette, rucksack w/basic survival kit |
| Lawyer |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
6 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Lawyer |
+4 |
Law |
+4 |
| Negotiation |
+2 |
Perception |
+2 |
| Fast Talk |
+2 |
Bureaucracy |
+2 |
|
| Equipment: suit, briefcase |
| Manager |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
5 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Manager |
+4 |
Administration |
+4 |
| Bureaucracy |
+2 |
Perception |
+2 |
|
| Equipment: work clothes, clipboard |
| Mechwarrior Regular |
3 |
|
| Str |
5 |
Bod |
5 |
| Dex |
6 |
Ref |
6 |
| Int |
5 |
Wil |
6 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Soldier |
+4 |
Gunnery/Mech/All |
+3 |
| Piloting/Mech |
+2 |
Tactics/Mech |
+2 |
| Nav/Ground |
+1 |
Sensor Ops |
+1 |
| Martial Arts/Military |
+1 |
First Aid |
+1 |
| Pistol |
+1 |
Leadership |
+1 |
|
| Equipment: shorts, cooling vest and neurohelmet or uniform, autopistol |
| Merchant |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
5 |
| Cha |
4 |
Soc |
4 |
| Edg |
5 |
. |
. |
|
| Career/Merchant |
+4 |
Negotiation |
+4 |
| Administration |
+2 |
Perception |
+2 |
|
| Equipment: work clothes, noteputer |
| Minor Noble |
4 |
|
| Str |
5 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
7 |
| Cha |
6 |
Soc |
5 |
| Edg |
6 |
. |
. |
|
| Administration |
+5 |
Bureaucracy |
+6 |
| Negotiation |
+4 |
Protocol |
+4 |
| Seduction |
+4 |
Leadership |
+3 |
| Perception |
+2 |
. |
. |
|
| Equipment: fine clothes, jewelry |
| Pawnbroker |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
5 |
Wil |
5 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Pawnbroker |
+3 |
Negotiation |
+4 |
| Appraisal |
+2 |
Perception |
+1 |
| Fast Talk |
+2 |
Pistol |
+1 |
|
| Equipment: rumpled clothes, revolver |
| Pickpocket |
1 |
|
| Str |
4 |
Bod |
4 |
| Dex |
6 |
Ref |
4 |
| Int |
5 |
Wil |
4 |
| Cha |
4 |
Soc |
2 |
| Edg |
5 |
. |
. |
|
| Streetwise |
+3 |
Stealth |
+2 |
| Blade |
+1 |
Scrounge |
+1 |
|
| Equipment: leather jacket, switchblade |
| Police Officer |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
5 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Police |
+4 |
Streetwise |
+4 |
| Martial Arts/Military |
+1 |
Pistol |
+2 |
| Law |
+2 |
Perception |
+2 |
| Intimidation |
+1 |
. |
. |
|
| Equipment: pistol, handcuffs, baton, flak vest, personal communicator, uniform |
| Programmer |
2 |
|
| Str |
4 |
Bod |
4 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Programmer |
+4 |
Computers |
+4 |
| Perception |
+1 |
|
|
|
| Equipment: rumpled clothes, noteputer |
| Sales Clerk |
1 |
|
| Str |
4 |
Bod |
4 |
| Dex |
5 |
Ref |
4 |
| Int |
4 |
Wil |
4 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Sales |
+3 |
Negotiation |
+2 |
| Fast Talk |
+1 |
Interest/product |
+1 |
|
| Equipment: work clothes, name tag |
| Secretary |
1 |
|
| Str |
4 |
Bod |
4 |
| Dex |
5 |
Ref |
4 |
| Int |
4 |
Wil |
4 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Secretary |
+3 |
Bureaucracy |
+2 |
| Computers |
+1 |
. |
. |
|
| Equipment: work clothes, name tag, noteputer |
| Security Guard |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
5 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Guard |
+4 |
Perception |
+4 |
| Martial Arts/Military |
+1 |
Pistol |
+2 |
| Intimidation |
+1 |
. |
. |
|
| Equipment: pistol, handcuffs, baton, flak vest, personal communicator, uniform |
| Scientist |
3 |
|
| Str |
4 |
Bod |
4 |
| Dex |
5 |
Ref |
5 |
| Int |
7 |
Wil |
6 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Scientist |
+5 |
Academics/primary |
+6 |
| Academics/others |
+4 |
Perception |
+4 |
| Bureaucracy |
+2 |
. |
. |
|
| Equipment: noteputer, lab coat |
| Ship Crew |
1 |
|
| Str |
5 |
Bod |
5 |
| Dex |
5 |
Ref |
4 |
| Int |
4 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Career/Crew |
+3 |
Zero-G Ops |
+2 |
| Tech or Gunnery |
+1 |
. |
. |
|
| Equipment: coveralls |
| Spy |
3 |
|
| Str |
5 |
Bod |
5 |
| Dex |
6 |
Ref |
6 |
| Int |
7 |
Wil |
6 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Spy |
+5 |
Stealth |
+6 |
| Disguise |
+3 |
Perception |
+4 |
| Escape Artist |
+2 |
Pistol |
+2 |
| Fast Talk |
+2 |
Security Systems |
+2 |
| Acting |
+1 |
Computers |
+1 |
|
| Equipment:Disguise Kit, Lockpicking kit, Hold-out Pistol, Micro-Comm, Micro-Camera |
| Student |
1 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
4 |
| Int |
5 |
Wil |
4 |
| Cha |
4 |
Soc |
3 |
| Edg |
4 |
. |
. |
|
| Academics |
+2 |
Streetwise |
+2 |
| Perception |
+1 |
. |
. |
|
| Equipment: rumpled clothes, books |
| Teacher |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
5 |
| Int |
6 |
Wil |
5 |
| Cha |
4 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Teacher |
+4 |
Academics |
+4 |
| Training |
+2 |
Perception |
+2 |
|
| Equipment: rumpled clothes, books |
| Bureaucrat |
1 |
|
| Str |
3 |
Bod |
4 |
| Dex |
5 |
Ref |
4 |
| Int |
5 |
Wil |
4 |
| Cha |
3 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Bureaucracy |
+3 |
Negotiation |
+2 |
| Administration |
+2 |
Perception |
+1 |
|
| Equipment: Official clothes, notepad |
| Street Tough |
1 |
|
| Str |
5 |
Bod |
5 |
| Dex |
4 |
Ref |
5 |
| Int |
3 |
Wil |
5 |
| Cha |
3 |
Soc |
2 |
| Edg |
5 |
. |
. |
|
| Brawling |
+3 |
Streetwise |
+2 |
| Blades |
+1 |
. |
. |
|
| Equipment: Gang colors, brass knuckles or knife |
| Pirate Infantry |
2 |
|
| Str |
5 |
Bod |
6 |
| Dex |
5 |
Ref |
6 |
| Int |
4 |
Wil |
5 |
| Cha |
3 |
Soc |
1 |
| Edg |
5 |
. |
. |
|
| Career/Pirate |
+2 |
SMG |
+4 |
| Brawling |
+2 |
Tactics/Infantry |
+1 |
|
| Equipment: SMG, grenades, personal comm, knife, rucksack w/basic survival kit |
| Reporter |
2 |
|
| Str |
4 |
Bod |
5 |
| Dex |
5 |
Ref |
4 |
| Int |
4 |
Wil |
6 |
| Cha |
5 |
Soc |
3 |
| Edg |
5 |
. |
. |
|
| Career/Reporter |
+4 |
Acting |
+4 |
| Interrogation |
+1 |
Seduction |
+1 |
| Fast Talk |
+3 |
Perception |
+1 |
| Comms/Conventional |
+1 |
. |
. |
|
| Equipment:Stylish or Durable clothing, Still Camera or Vid Camera, Notepad, Pocket Recorder |
More templates will continue to be added. Send suggestions and comments!
By Jeremey M. Davis
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